pinkcel
Built in public · runs in your browser

2D character animation,
finally easy.

Rig, blink, lip-sync, and export to your game engine — right in the browser. The power of Moho & Spine, without the learning curve. Free.

Get early access Become a founder →
Free during the beta · no install · back it on Patreon
pinkcel — live in browser
[ demo: character blinking — placeholder ]

One-click life

Add eyes, get blinking. Add a mouth, get lip-sync. Batteries-included presets do the tedious part.

Right in the browser

No install. Render & export client-side, share with a link. Your characters, anywhere.

Ship to your game

Export sprite sheets, atlases, and rig data straight to Unity, Godot, and more.

How easy

Zero to a clip
in about a minute.

Three steps. No timeline degree required.

1
Draw
Bring art, or start from a ready-made character.
2
Rig
Drop in eyes & a mouth — presets handle blink and lip-sync.
3
Export
Sprite sheets & rig data, straight into your engine.
scene.pkc
[ demo: full clip — placeholder ]
Beta · Founders

Free during the beta. Founders get Pro first.

The whole tool is free while it's in beta. Back it on Patreon to unlock Pro features as they ship — and lock in a lifetime Pro deal as a founder.

Free
$0
Everything, during the beta
Draw & rig characters
One-click blink & lip-sync presets
Local export — sprite sheets & rig data
Unity, Godot & more
Start free
PATREON
Founder
$5 / mo
Back the beta on Patreon
Early access to Pro features as they ship
Lifetime Pro locked in at launch — first 100 founders
Patrons-only Discord + a vote on the roadmap
Your name in the in-app credits
Become a founder on Patreon →
First 100 founders lock in lifetime Pro. 3 tiers from $5 — see them all on Patreon →

Get early access

Built in public. Get launch access + the founder lifetime deal.

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